Here's my start at a Poser 2 "Bob" using the GRINNING HEAD from Poser 3.

You can't just "export a Poser 3 head to Poser 2." You have to export the WHOLE BODY as a DXF or whatnot, put that into Ray Dream or some other 3D prog, DELETE ALL BUT THE HEAD, re-export THAT DXF, and then IMPORT that DXF into Poser 2. This I did. After going through that process, it arrived HUGE in Poser 2, where its body-to-be awaited it.

It looked so ludicrous when it first arrived, like a prancing silly cartoon of Batman's enemy The Joker, that I took this snapshot of the poor deformed thing before moving on.

I noticed, much to my dismay, that the super-grinning Dobbshead DXF had somehow been corrupted at birth, so that its left cheek and lip appear all pointy or hideously scarred. At this point I was thinking, well, maybe the texture map Dobbshead or smoothing will cover that up; better move on. It's a good thing I didn't get hung up there, because my end goal was not to be.

../x-antichrist2-jpgs/b-ScarHead1.JPG

previous / next
BACK to INDEX